Ronam Tumblefoot

Member of the Rapscallions


Ronan Tumblefoot
Male Halfling Rogue 7
NN Small Humanoid (halfling)
Init 8; Senses Perception +12
AC 25, touch 21, flat-footed 18 (
4 armor, 6 Dex, +1 size, +3 deflection, +1 dodge)
hp 70 (7d8
Fort 7, Ref +14, Will +5
Defensive Abilities Evasion, Trap Sense, Uncanny Dodge
Speed 20 ft.
Melee +1 Dagger +13 (1d3
2/19-20/x2) and
2 Rapier +14 (1d43/18-20/x2)
Ranged 1 Sling +13 (1d32/x2)
Special Attacks Sneak Attack +4d6
Str 13, Dex 20/22, Con 14, Int 16, Wis 10, Cha 14
Base Atk +5; CMB +10; CMD 25
Feats Agile Maneuvers, Combat Reflexes (7 AoO/round), Dodge, Improved sneak Attack, Rogue Weapon Proficiencies, Weapon Finesse
Traits Canter, Reactionary
Skills Acrobatics +16, Appraise +11, Bluff +10, Climb +11, Diplomacy +10, Disable Device +16, Disguise +10, Escape Artist +16, Fly +8, Intimidate +6, Linguistics +11, Perception +12, Sense Motive +9, Sleight of Hand +16, Stealth +20, Swim +5, Use Magic Device +12
Languages Common, Draconic, Dwarven, Elven, Gnoll, Gnome, Goblin, Halfling, Orc, Undercommon
SQ Fast Stealth, Fearless, Stand Up, Trapfinding +3
Combat Gear +1 Dagger, +1 Sling, +2 Rapier, Bullets, Sling (50), Mithral Shirt; Other Gear Bag of Holding II (empty), Belt of Incredible Dexterity, +2, Cloak of Resistance, +2, Potion of Cure Light Wounds (2), Potion of Cure Moderate Wounds, Potion of Cure Serious Wounds, Potion of Haste, Potion of Invisibility (2), Ring of Protection, +3
Special Abilities
Agile Maneuvers Use DEX instead of STR for CMB
Canter If someone uses Bluff to give you a secret message, they get +5, if you attempt to intercept a secret message with Sense Motive, you get +5.
Combat Reflexes (7 AoO/round) You may make up to 7 attacks of opportunity per round, and may make them while flat-footed.
Evasion (Ex) If you succeed at a Reflex save for half damage, you take none instead.
Fast Stealth (Ex) You may move at full speed while using the Stealth skill without penalty.
Fearless +2 morale bonus vs Fear saves.
Sneak Attack +4d6 +4d6 damage if you flank your target or your target is flat-footed.
Stand Up (Ex) Stand up as a free action instead of a move action.
Trap Sense +2 (Ex) +2 bonus on reflex saves and AC against traps.
Trapfinding +3 +3 to find or disable traps.
Uncanny Dodge (Ex) Retain Dex bonus to AC when flat-footed.

Hero Lab® and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at
Pathfinder® and associated marks and logos are trademarks of Paizo Publishing, LLC®, and are used under license.

Ronan is calm and calculating, even when in stressful situations. He is more of a Tactician than a fighter, Ronan prefers to asses the situation from the shadows, before acting. Ronan is a master pickpocket, and is respected by the gang for his knowledge and talent. Cool headed and relaxed, Ronan is the perfect leader for the small time gang, but some say he doesn’t have the drive and passion to truly lead the gang to further heights. It is said the Ronan has made friends with Wiham and Lufton, the adventurers who made headlines for the capture of the Dark Elf “Shilukar” who was terrorizing the city, as well as being members of the Champion Games winning team “Kalejulah”

Ronam Tumblefoot

Ptolus, City By The Spire Scrcrow